// This function was developed by Sebastian Lackner C++AG SS94 // Modified by schoenf #include "gridhunt.h" Player graph; Coor temp; char Feld[GRIDX][GRIDY]; #define GRAPHDELAY 3000 void clear_screen() { cout <<"\033[H\033[2J"; } void feld_init() { int x,y; for (x=0;xmy_pos(); Feld[monst.x][monst.y]='M'; } void feld_plot() { clear_screen(); cout << form("Game: %5d -- Move: %3d\n", games, moves); int x,y; cout << " "; for (x=0;x=0;y--) { cout << y%10 << " "; for (x=0;x